So, as I've mentioned, I'm building momentum on my gaming projects. I think one of the hardest things for me is to scope out my projects effectively and then keep within that scope (Hrm, I'm wondering if I should take some project management courses). Anyway, I think I'm on to something that is pretty exciting for me at the moment. I'm going to modify the idea of the funerary island and create a self contained megadungeon adventure on the island. This will be part of my Shadows of the Umbra Palace adventure series and falls somewhere in the midlevel portion of the mega dungeon. I've finished mapping out the first level of a palace located on the island and two minor sublevels. I'll post those soon.