Classless OSR System Progress Update 1
Ok, so I've had some time, energy, clarity of thought, alignment of the stars and planets, or whatever that has allowed me to make some progress on my classless OSR system. I've pretty much been consulting a bunch of OSR games such as Swords and Wizardry (Whitebox/Core/Complete), Astonishing Swordsmen and Sorcerers of Hyperborea (naturally :) ), Knave, the Black Hack, and even some 3.5 books and Palladium fantasy, and Arduin Grimoires amongst others for inspiration. So far, what I've decided is to lean heavily on Swords and Wizardry Core for the base system, particularly around attributes and bonuses. I love the Black Hack's take on saving throws. I mean, I really have always wanted to make the difference in say a 14 wisdom and a 15 wisdom quantitatively meaningful. Therefore saves are attribute checks, where the character rolls their attribute score or lower on a d20 with modifications for the type of challenge they may face. As for character creation, I'm still