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Showing posts with the label Dustchapel Downs

Winter Is Coming

Yes, it really is - in a few weeks at any rate.  That is of course we survive the impending end of the world.  Ah well, Team Bingham went out and cut a Christmas Tree and hung the decorations anyway.  Ah, the futility of it all ;).  It was nice to get out and about though.  This has been a brutal Fall with Daisey and Bear having Strep this past week.  Antibiotics were prescribed and everyone is on the mend now, but it was just another illness in a string of them this year.  Add to that the crazy crap of the day job and it has left me with no game time and quite truthfully, little motivation to work on gaming material.  But I did pull out the manuscript for Delve issue 2 this weekend and hack away at it a bit.  I had hoped to make better progress that what I've been able to muster.  Perhaps I should have done this up as a Kickstarter ;)?  Well, the only thing for it is just to do it.  Dustchapel Downs is the main city of my campaign world (when I'm running it anyway).  Well, her

Delve issue 2 Progress

Heh, it seems that there are a lot of OSR projects kinda behind schedule.  An Delve! is no exception.  So I'm still plugging away at describing Dustchapel Downs.  I'm only doing broad strokes though so think of it as something like a fantasy version of a Rick Steves guide.  The major sections of the town are given an overview, a nugget of lore or legend that pertains to that section of town, and any notable personages or items associated with that part of town.  There are 27 major areas of town.  I'm currently working on detailing area 9, Skelling Oldhall - an old manse once belonging to one of the noble families in town but due to the extinction of that family line, it has fallen into disrepair and become the abode of squatters, fanatical mendicant priests, and the trapped undead last Baronet of the former lords of Skelling Oldhall.  Actually, Even though I said I'm only on section 9 of 27, I've at least made entries and sketches of all of the 27 areas so I'm m