A Little Follow Through
I started plotting my own Old School Gaming project back in 2006. Actually a little earlier due to some traffic at EN World discussing old school projects. With the advent of OSRIC, I really started to feel like things were going in the right direction and that I would really be able to create something and release it back to the community. I had a ton of ideas, but of course I'd always scrap them and move on. It is hard for me to really follow through on a project if I'm really the only driving force. I tend to move on to new shiny things. Yeah, I'm bad at that. However, today I actually finished the maps for Basalt Keep! I've also numbered the encounter areas. 160 of them total! The keep itself has four floors, a tower with six floors, and two sublevels. I'm actually quite pleased that I've maintained this forward momentum. Now I need to key the map areas. Like I said in my earlier post, not sure how long it'll take but I think with the current momentum, a few more weeks and I should have a substantial chunk ready for review.
Thanks! It should be fun. The big thing for me is to actually see a project through to some form of completion. I feel like once I wrangle that beast, the rest of them will be easier to tackle.
ReplyDeleteCan't wait to see it JB. If you need help with illos or layout, let me know.
ReplyDelete@Scadgrad - Thanks! I think the first iteration is going to be a art free text and map only Open Game Content release. I'll then go back and do a nice layout with art depending on what the reception is and what feedback I get. Nice art BTW!
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