Delve Board Game Update

OK, so I'm starting in on trying to figure out the monster list. I've come up with the following for the classes: mage, knight, warrior princess, cleric, dwarf, elf. The spell list is as follows: electric zap, cold blast, flame burst, web, and haste. I'll work out the details at playtest time.

Anyway, back to monsters. I'm trying to decide what would have a good old school feel and give the feel of Dungeon! without being a direct clone. For first level, I want to keep the skeleton and giant rat and goblin. I'll do away with giant lizard at level one and introduce zombie, giant bat, giant ant. The way the cards are laid out, there are fifteen cards to a sheet. I'd like to have thirty monster cards per level to add some variety so I've got quite a bit of room to play around here. I'll go through the monster manual and try and come up with some more old school beasties that scream old school dungeon delve (like giant beetle, carnivorous ape, etc). Well, time to get back at it!

Comments

  1. Carrion crawler oughta be in there, surely.

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  2. Yeah, the carrion crawler is a classic. A shambling mound and gelationous cube would be fun too.

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  3. Stirges are pretty old school. There is just something kinda horrendous about those damn mosquitobats isn't there?

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