Tuesday, February 22, 2011
Old School: How Do you Roll?
I have ever so slowly been reading through Elric! By Chaosium as well as Mongoose’s take on Elric (the first edition) and beginning to realize that the game I actually WANT to be playing is B/X D&D with the AD&D aesthetic and a 0e LBB class simplicity with some bits of Elric/Stormbringer and Call of Cthulhu thrown in as well as some of the magic from Palladium Fantasy Second edition. I really started thinking about this after reading Beedo’s blog post over at Dreams in the Lich House regarding emulation vs. D&D. I think I’ve ALWAYS twisted D&D to suit my gaming needs of the time. Sure, I’ve played some straight up dungeon crawls, but really, what I want is to emulate stories like the Elric saga, but with all of the skills in Stombringer/Elric. I like the simplicity that the core B/X D&D brings to the table for stats, combat, armor class, etc. but I don’t like being restricted to Vancian magic. I love the aesthetic of 1e AD&D, but there are too many fiddly bits that I never used such as weapons vs. armor, weapon speed, etc. Palladium seems like a house rulled version of 1e but I don’t like the combat system. I do like the wards, summoning, circle magic in Palladium Fantasy. Overall though, I’m not fond of a huge selection of classes. I think classes are actually more restrictive than liberating in creating your character type. I’d rather have a man of action, man of intellect, and man of faith template and hang everything off of those paper dolls. I want to play Elric or Corum, or Fafhrd, Grey Mouser, etc without having to multiclass. Who else essentially cobbles together their own system in order to play the game they want?