Weekly Creature Feature (11/22/2010): Amarok
Here's this week's creature feature. This week is a creature that haunts the far north and stalks those foolish enough to venture into the northern wilds at night. Loosely based upon a Native American legend, this is the Amarok. As with my last creature feature, the Amarok is designated open content so feel free to use it as you wish (aside for the art which is not open content and is copyright John Bingham - me). Again stated out for use with LL, it should be a fairly simple matter for a DM to convert to suit the DM's needs.
Name: Amarok (wolf)
No. Enc: 1
Alignment: Chaotic
Movement: 200’ (70’)
Armor Class: 4
Hit Dice: 8
Attacks: 1 (bite)
Damage: 1d12
Save: F4
Morale: 8
Hoard Class: None
Description: An amarok is a monstrous wolf akin to normal and dire wolves. However, amaroks are much more cunning and malicious than even dire wolves (6’ at shoulder). Native to the coldest reaches of the northernmost tundra and woodlands; these beasts hunt at night and stalk those foolish enough to be on the tundra at night. These savage beasts are solitary, unlike other wolves and only one will ever be encountered at a time. Amaroks are silent hunters and will surprise their prey on a 1-5 on a d6.
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